Here’s a link to my ResearchGate profile.
Pretty much all of these have hotlinks to either presentations or proceedings.
This is in reverse chronological order (I’ll just add stuff to the top as it happens):
Adinolf, S.,Turkay, S., Tirthali, D. (2012). In Torpor, Not Dead: A Look at a Collectible Card Game the Sticks Around – Paper to follow in proceedings
Villains Players. In Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2010 (pp. 592-601).
Chesapeake, VA:AACE.
Turkay, S. & Adinolf, S. (2010, April). Customization as a Way of Learner Control for Engagement: A Survey Study With World of Warcraft and City of
Heroes–Villains Players. Paper will be presented at Annual Meeting of American Educational Research Association, Denver, CO.
Turkay, S & Adinolf, S. (2010, February). Free to Be Me: A Survey Study on Customization with World of Warcraft and City of Heroes/Villains Players.
Paper presented at World Conference on Educational Sciences, Istanbul, Turkey.
Adinolf, S. & Turkay, S. (2009, June). Got Change? World of Warcraft and City of Heroes Players’ Views on Customization. Games, Learning and Society
Conference, Madison, Wisconsin.http://www.glsconference.org/2009/program/event/149
Turkay, S., Adinolf, S., Kinzer, C.(2008). Customizability in MMO Games and Its Effect on Player Enjoyment and Motivation. Poster was presented at Games
Learning and Society Conference, Wisconsin-Madison. Best Student Empirical Study Award. http://www.glsconference.org/2008/session.html?id=93